This time around we have more wide spread changes to the game engine with the splitting of three major aspects of your character. Naruto Storm Generations gave us the Sub Bar system, tilt cancels, combo cancels, and more. These two titles however focus on one major thing, changes to the battle system. Then you have the pair of Generations and Revolution, which focus on side stories, while still introducing characters that are new from the manga/anime. You have Storm 1, 2, and 3 which are all direct sequels of each other, and follow the main Naruto storyline. That, would be Naruto Shippuden: Ultimate Ninja Storm Revolution. Together, the team has developed some of the prettiest fighters ever, with the Storm games, but when smooth graphics and flashy cutscenes aren’t enough, the team likes to come back and do a game that focuses more on the battle between players. This meant no more Clash of Ninja, Rise of a Ninja, Ninja Chronicles, everything Naruto in gaming would be run by the Ultimate Ninja series, and that left the fate of Naruto on systems in the hands of Bandai Namco and Cyberconnect2.
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During the PS3 age we started to see established franchises growing, and branches from the main trees of gaming falling off. While this may be true for the Manga and Anime sales, what about the video games? Anime game titles had their day during the PS2 era, where just about anything got a video game. Some people put it right up there with the likes of One Piece and Dragon Ball Z, and it belongs to the notorious “Big 3” group, the three highest selling titles in Japan. Naruto is one of the most beloved Anime/Manga franchises ever.